BF2S Wiki maps:battlefield-2-special-forces:iron-gator, BF2S.com

Written by Snake

The Iron Gator

MEC Special Forces have launched an attack on the USS Essex Aircraft Carrier. Their intelligence was impeccable, allowing them to coordinate their assault with only a skeleton crew of U.S. Navy SEALs onboard. Even so, the SEALs are well equipped, and prepared to put up a fierce fight in defense of their ship, affectionately referred to as “The Iron Gator”. This close quarters fight inside the halls of the carrier will be won by the team working as coordinated squads and practicing superior infantry tactics.

US NAVY SEALS vs MECSF

16 Player 32 Player 64 Player
16 player32 player64 player

General Tactics

Probably one of the most intense maps in the game focuses on a daring raid being made on a US aircraft carrier. Combining helicopters, infantry, AA and even a bit of armour, this map combines them all into an all-rounder map.
Starting with a raid to actually get onto the ship, the MECSF have their work cut out for them against plenty of SEAL defenders with AT rockets. However, once aboard the ship the infantry battles commence in crowded, narrow hallways and high catwalks, providing a battleground of high and low level combat, combined with both close and long range fighting. Add in some helicopters and a lot of explosive barrels, and you have a map that provides some of the best infantry combat and strategy in the game. Note that there is also NO artillery on this map.

This is the only SEAL and MECSF map which isn’t a night time map, and even though it may appear to be a dark map - adjusting your lighting levels in the options can sort this out. As a result, most people who have the awards associated with these two armies have earnt them from this map alone.

Be sure to check out The Iron Gator: For Dummies Guide for this map on the bf2s wiki, which includes comparisons of the lighting levels.

16 Player

16 player - Click to Enlarge

Details pertinent to the 16 player version of the map. Note that all of the RIBS around the ship spawn depending upon who controls the Engine Room CP. Even though the 6 RIBS run alongside the entire length of the ship, they spawn with this CP.

16P Map Spawn Points

The map’s spawn points and some information about each point as it is at the beginning of a round.

Hangar Bay
Fore
First Floor,
Mess Hall
First Floor,
Storage
First Floor,
Engine Room
Hangar Bay, Fore First Floor, Mess Hall First Floor, Storage First Floor, Engine Room
US Navy Seals Neutral Neutral MECSF
scoreboard_flag_us.jpg NONE NONE NONE 6 RIB
scoreboard_flag_mec.jpg NONE NONE NONE 6 RIB

16P Commander Assets

Where to find the goodies that need some C4’ing.

UAV & Sat UAV & Sat
scoreboard_flag_us.jpg scoreboard_flag_mec.jpg
SEALS UAV & Sat Dish MECSF UAV & Sat Dish

32 Player

32 player - Click to Enlarge

Details pertinent to the 32 player version of the map.
Note that all of the RIBS around the ship spawn depending upon who controls the Viewing Deck CP. Even though the 6 RIBS run alongside the entire length of the ship, they spawn with this CP.

32P Map Spawn Points

The map’s spawn points and some information about each point as it is at the beginning of a round.

Coastal
Village
Flight
Deck
Viewing
Deck
Hangar Bay,
Fore
Hangar Bay,
Aft
First Floor,
Mess Hall
First Floor,
Engine Room
Coastal Village Flight Deck Viewing Deck Hangar Bay, Fore Hangar Bay, Aft First Floor, Mess Hall First Floor, Engine Room
scoreboard_flag_mec.jpg scoreboard_flag_us.jpg scoreboard_flag_us.jpg scoreboard_flag_us.jpg scoreboard_flag_us.jpg scoreboard_flag_us.jpg Neutral
scoreboard_flag_us.jpg NONE 1 AH-64 Apache
1 WASP Gun Mount
6 RIB
1 M249 LMG
1 M249 LMG
NONE NONE
scoreboard_flag_mec.jpg 1 Mi-35 HIND
1 Mi-17 Hip H
1 BTR-90 APC
1 Tunguska M1
2 ATV
3 RIB
3 Jet Ski
2 IGLA
2 RPK-74 LMG
1 Mi-35 HIND
1 WASP Gun Mount
6 RIB
1 RPK-74 LMG
1 RPK-74 LMG
NONE NONE

32P Commander Assets

Where to find the goodies that need some C4’ing.

UAV & Sat UAV & Sat
scoreboard_flag_us.jpg scoreboard_flag_mec.jpg
SEALS UAV & Sat Dish MECSF UAV & Sat Dish

64 Player

64 player - Click to Enlarge

Details pertinent to the 64 player version of the map.
Note that all of the RIBS around the ship spawn depending upon who controls the Viewing Deck CP. Even though the 6 RIBS run alongside the entire length of the ship, they spawn with this CP.

64P Map Spawn Points

The map’s spawn points and some information about each point as it is at the beginning of a round.

Coastal
Village
Flight
Deck
Viewing
Deck
Hangar Bay,
Fore
Hangar Bay,
Aft
First Floor,
Mess Hall
First Floor,
Engine Room
Coastal Village Flight Deck Viewing Deck Hangar Bay, Fore Hangar Bay, Aft First Floor, Mess Hall First Floor, Engine Room
scoreboard_flag_mec.jpg scoreboard_flag_us.jpg scoreboard_flag_us.jpg scoreboard_flag_us.jpg scoreboard_flag_us.jpg scoreboard_flag_us.jpg Neutral
scoreboard_flag_us.jpg NONE 1 AH-64 Apache
1 WASP Gun Mount
6 RIB
1 M249 LMG
1 M249 LMG
NONE NONE
scoreboard_flag_mec.jpg 1 Mi-35 HIND
1 Mi-17 Hip H
1 BTR-90 APC
1 Tunguska M1
2 ATV
3 RIB
4 Jet Ski
2 IGLA
2 RPK-74 LMG
1 Mi-35 HIND
1 WASP Gun Mount
6 RIB
1 RPK-74 LMG
1 RPK-74 LMG
NONE NONE

64P Commander Assets

Where to find the goodies that need some C4’ing.

UAV & Sat UAV & Sat
scoreboard_flag_us.jpg scoreboard_flag_mec.jpg
SEALS UAV & Sat Dish MECSF UAV & Sat Dish

Iron Gator Oddities

On both the 32 and 64player versions of the map, the Helicopters (HIND & Apache) as well as the Essex Gun (WASP) actually spawns according to who controls the Flight Deck CP, and not the Viewing Deck as you would expect.

Every oddity about the map is also covered in The Iron Gator: For Dummies Guide

 
maps/battlefield-2-special-forces/iron-gator.txt · Last modified: 2008/01/12 08:23 by 90.240.187.147

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